A few dole out interesting facts on animals or plants that help you plan ahead, but many others just repeat the same lines every time you go to speak to them. This issue is exacerbated by the game's NPCs, all of whom lack much personality. Seasonal events like Halloween and animal migrations help keep the world living to some extent, but unlike other farm life games where the intent always feels like you're planting your flag and settling in as a permanent resident, Yonder feels more like you're a fish out of water, back in your own birthplace but always a stranger, a passerby. Just when the game lets you run off into the world to do whatever you want with it, there's little left to actually do other than collect your earnings and trade them for items you likely already have in great abundance. Farms are rated for animal happiness, cleanliness, and value, all of which are displayed teasingly when you're nearby, nudging you, but it's usually harder to gather the resources needed to clear these plots of land of the Murk than it is to keep them all clean, happy, and profitable. Diligent players will have farms in each biome up and running before the final story quest, and by then it's also likely you'll have automated your agricultural revolution with farmhands that pick up all the poop for you - yes, literally. When the story mode ends, the game is meant to exist as one in which you can spend countless more hours, but Yonder sadly misses the mark in this respect because the farming elements don't have the same depth as the crafting. It's a game with depth, but you'll always know where to go next, what is available for you to do, and how to do it. It carves out its own comfortable space between the utter simplicity of Animal Crossing and the sometimes too intimidating Stardew Valley. That is one of the best parts about Yonder. The game's crafting menus are impressively deep, and yet never confusing like these games can have a habit of becoming. Along your travels, you'll join several guilds like constructors and chefs, learn an impressive number of recipes and items to craft, and put them to use however you see fit. It's truly and exclusively a game about helping those in need and sparking joy - fitting considering how you go about cleaning up Gemea's many messes like Marie Kondo. Quests are never taxing and there's not a hint of combat in Yonder like genre-mates sometimes include. At its heart, Yonder is about fostering happiness across the land, and you do that by building and tending to farms and assisting the many townsfolk scattered about. Why it's up to you and how you go about clearing the land of this poison comes down to video game tropes so worn out by now, but it doesn't matter because the story is barely there and not the point. You've returned to the land of Gemea, the home you hardly remember, and it's up to you to clear the Murk that looms like literal dark clouds over the several biomes of the region. Note that you don't need to adopt Kirin to get this achievement.Unlike many other games of its kind, Yonder opens with a fantasy premise. Adopting every animal type in the game unlocks Critter Crazy steam achievement.Adopting your first animal unlocks BFF steam achievement.Kari loves to share her knowledge about animals.There are 16 species of animals in the game. You can also interact with an animal to bring this rating up. You need to place one of each per one large or two small animals to keep maximum Animal Care rating. Each creature produces a different product.Īnimals can be released by interacting with the menu for the pen they are currently in, freeing it for the new animal.įodder Troughs and Water Troughs keep the animals happy on the farm. Their produce is placed in the big red chest at the farm for you to pick up. You can now feed the animal until it follows you, then walk it back to your farm (feeding it more if necessary) and adopt it.Īnimals housed on the farm produce resources over time. They house one large or one small animal respectively.Īfter placing the appropriate structure interact with the animal while having their favorite food in inventory. Large Animal Pens and Small Animal Pens (or Sturdy Large Animal Pens and Sturdy Small Animal Pens) are necessary to adopt animals. To house animals on your farm you need to build and place farming structures for them first. You can befriend and adopt any of these animals.
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